unreal.TakeRecorderPlayerSource¶
- class unreal.TakeRecorderPlayerSource(outer=None, name='None')¶
Bases:
unreal.TakeRecorderSourceA recording source that records the current player
C++ Source:
Plugin: Takes
Module: TakeRecorderSources
File: TakeRecorderPlayerSource.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled(bool): [Read-Write] Enabled: True if this source is cued for recording or nottake_number(int32): [Read-Write] Take Numbertrack_tint(Color): [Read-Write] Track Tint