unreal.TG_Expression_TexturePath

class unreal.TG_Expression_TexturePath(outer: Object | None = None, name: Name | str = 'None')

Bases: TG_Expression_InputParam

TG Expression Texture Path

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraph

  • File: TG_Expression_TexturePath.h

Editor Properties: (see get_editor_property/set_editor_property)

  • base_output_settings (TG_TextureDescriptor): [Read-Write] When we will work on Node UI for FOutputSettings we will set the category as TG_Setting

  • path (str): [Read-Write] Input file path of the texture. If the path is a directory then all files from that directory are loaded

property path: str

[Read-Write] Input file path of the texture. If the path is a directory then all files from that directory are loaded

Type:

(str)