unreal.TG_Expression_OutputSettings¶
- class unreal.TG_Expression_OutputSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TG_ExpressionTG Expression Output Settings
C++ Source:
Plugin: TextureGraph
Module: TextureGraph
File: TG_Expression_OutputSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
base_output_settings(TG_TextureDescriptor): [Read-Write] When we will work on Node UI for FOutputSettings we will set the category as TG_Settingsettings(TG_OutputSettings): [Read-Write] Settings will overwrite the Input values from another node
- property settings: TG_OutputSettings¶
[Read-Write] Settings will overwrite the Input values from another node
- Type: