unreal.SubtitleAssetUserData

class unreal.SubtitleAssetUserData(outer: Object | None = None, name: Name | str = 'None')

Bases: AssetUserData

Base class for subtitle data being attached to assets

C++ Source:

  • Module: Engine

  • File: SubtitlesAndClosedCaptionsDelegates.h

Editor Properties: (see get_editor_property/set_editor_property)

  • subtitles (Array[SubtitleAssetData]): [Read-Write]

property subtitles: None

[Read-Only]

Type:

(Array[SubtitleAssetData])