unreal.SubmixEffectEQBand¶
- class unreal.SubmixEffectEQBand(frequency=500.0, bandwidth=2.0, gain_db=0.0, enabled=False)¶
Bases:
unreal.StructBaseA multiband EQ submix effect.
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectEQ.h
Editor Properties: (see get_editor_property/set_editor_property)
bandwidth(float): [Read-Write] Bandwidthenabled(bool): [Read-Write] Enabledfrequency(float): [Read-Write] Frequencygain_db(float): [Read-Write] Gain Db