unreal.StateTreeRunStatus¶
- class unreal.StateTreeRunStatus¶
Bases:
EnumBaseStatus describing current run status of a State Tree.
C++ Source:
Plugin: StateTree
Module: StateTreeModule
File: StateTreeExecutionTypes.h
- FAILED: StateTreeRunStatus = Ellipsis¶
Tree execution has stopped on failure.
- Type:
3
- RUNNING: StateTreeRunStatus = Ellipsis¶
Tree is still running.
- Type:
0
- STOPPED: StateTreeRunStatus = Ellipsis¶
The State Tree was requested to stop without a particular success or failure state.
- Type:
1
- SUCCEEDED: StateTreeRunStatus = Ellipsis¶
Tree execution has stopped on success.
- Type:
2
- UNSET: StateTreeRunStatus = Ellipsis¶
Status not set.
- Type:
4