unreal.StateTreePropertyRefType¶
- class unreal.StateTreePropertyRefType¶
Bases:
EnumBaseEState Tree Property Ref Type
C++ Source:
Plugin: StateTree
Module: StateTreeModule
File: StateTreePropertyRef.h
- BOOL: StateTreePropertyRefType = Ellipsis¶
1
- BYTE: StateTreePropertyRefType = Ellipsis¶
2
- CLASS: StateTreePropertyRefType = Ellipsis¶
14
- DOUBLE: StateTreePropertyRefType = Ellipsis¶
6
- ENUM: StateTreePropertyRefType = Ellipsis¶
10
- FLOAT: StateTreePropertyRefType = Ellipsis¶
5
- INT32: StateTreePropertyRefType = Ellipsis¶
3
- INT64: StateTreePropertyRefType = Ellipsis¶
4
- NAME: StateTreePropertyRefType = Ellipsis¶
7
- NONE: StateTreePropertyRefType = Ellipsis¶
0
- OBJECT: StateTreePropertyRefType = Ellipsis¶
12
- SOFT_CLASS: StateTreePropertyRefType = Ellipsis¶
15
- SOFT_OBJECT: StateTreePropertyRefType = Ellipsis¶
13
- STRING: StateTreePropertyRefType = Ellipsis¶
8
- STRUCT: StateTreePropertyRefType = Ellipsis¶
11
- TEXT: StateTreePropertyRefType = Ellipsis¶
9