unreal.StateTreeEditorNode¶
- class unreal.StateTreeEditorNode¶
Bases:
unreal.StructBaseBase for Evaluator, Task and Condition nodes.
C++ Source:
Plugin: StateTree
Module: StateTreeEditorModule
File: StateTreeState.h
Editor Properties: (see get_editor_property/set_editor_property)
id(Guid): [Read-Write] IDinstance(InstancedStruct): [Read-Write] Instanceinstance_object(Object): [Read-Write] Instance Objectnode(InstancedStruct): [Read-Write] Node