unreal.SphericalPoseReaderDebugSettings¶
- class unreal.SphericalPoseReaderDebugSettings(draw_debug: bool = False, draw2d: bool = False, draw_local_axes: bool = False, debug_scale: float = 0.0, debug_segments: int = 0, debug_thickness: float = 0.0)¶
Bases:
StructBaseSpherical Pose Reader Debug Settings
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SphericalPoseReader.h
Editor Properties: (see get_editor_property/set_editor_property)
debug_scale(float): [Read-Write]debug_segments(int32): [Read-Write]debug_thickness(float): [Read-Write]draw2d(bool): [Read-Write]draw_debug(bool): [Read-Write]draw_local_axes(bool): [Read-Write]