unreal.SpectatorScreenMode¶
- class unreal.SpectatorScreenMode¶
Bases:
EnumBaseThe Spectator Screen Mode controls what the non-vr video device displays on platforms that support one. Not all modes are universal. Modes SingleEyeCroppedToFill, Texture, and MirrorPlusTexture are supported on all. Disabled is supported on all except PSVR.
C++ Source:
Module: HeadMountedDisplay
File: HeadMountedDisplayTypes.h
- DISABLED: SpectatorScreenMode = Ellipsis¶
0
- DISTORTED: SpectatorScreenMode = Ellipsis¶
3
- SINGLE_EYE: SpectatorScreenMode = Ellipsis¶
4
- SINGLE_EYE_CROPPED_TO_FILL: SpectatorScreenMode = Ellipsis¶
5
- SINGLE_EYE_LETTERBOXED: SpectatorScreenMode = Ellipsis¶
1
- TEXTURE: SpectatorScreenMode = Ellipsis¶
6
- TEXTURE_PLUS_EYE: SpectatorScreenMode = Ellipsis¶
7
- UNDISTORTED: SpectatorScreenMode = Ellipsis¶
2