unreal.SpawnOwnership¶
- class unreal.SpawnOwnership¶
Bases:
EnumBaseESpawn Ownership
C++ Source:
Module: MovieScene
File: MovieSceneSpawnable.h
- EXTERNAL: SpawnOwnership = Ellipsis¶
Once spawned, the object’s lifetime is managed externally.
- Type:
2
- INNER_SEQUENCE: SpawnOwnership = Ellipsis¶
The object’s lifetime is managed by the sequence that spawned it
- Type:
0
- ROOT_SEQUENCE: SpawnOwnership = Ellipsis¶
The object’s lifetime is managed by the outermost sequence
- Type:
1