unreal.SoundscapePaletteColor¶
- class unreal.SoundscapePaletteColor(soundscape_color: SoundscapeColor = Ellipsis, color_volume: float = 0.0, color_pitch: float = 0.0, color_fade_in: float = 0.0, color_fade_out: float = 0.0)¶
Bases:
StructBaseStruct storing Modulation State
C++ Source:
Plugin: Soundscape
Module: Soundscape
File: SoundScapePalette.h
Editor Properties: (see get_editor_property/set_editor_property)
color_fade_in(float): [Read-Write] Volume Fade In Timecolor_fade_out(float): [Read-Write] Volume Fade Out Timecolor_pitch(float): [Read-Write] Base Pitch Scalarcolor_volume(float): [Read-Write] Base Volume Scalarsoundscape_color(SoundscapeColor): [Read-Write] Soundscape Color to Play
- property soundscape_color: SoundscapeColor¶
[Read-Write] Soundscape Color to Play
- Type: