unreal.SmartObjectUserCapsuleParams¶
- class unreal.SmartObjectUserCapsuleParams(radius: float = 0.0, height: float = 0.0, step_height: float = 0.0)¶
Bases:
StructBaseStruct defining Smart Object user capsule size.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
height(float): [Read-Write] Full height of the capsuleradius(float): [Read-Write] Radius of the capsulestep_height(float): [Read-Write] Step up height. This space is ignored when testing collisions.