unreal.SmartObjectRequestResult¶
- class unreal.SmartObjectRequestResult(smart_object_handle=[])¶
Bases:
unreal.StructBaseStruct that holds the object and slot selected by processing a smart object request.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
slot_handle(SmartObjectSlotHandle): [Read-Only] Slot Handlesmart_object_handle(SmartObjectHandle): [Read-Only] Smart Object Handle
- property smart_object_handle¶
[Read-Only] Smart Object Handle
- Type