unreal.SmartObjectDefinitionBindableStructDescriptor

class unreal.SmartObjectDefinitionBindableStructDescriptor

Bases: PropertyBindingBindableStructDescriptor

Descriptor for a struct or class that can be a binding source or target. e.g., Parameters, Slot, Slot Data, etc.

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: SmartObjectDefinitionBindableStructDescriptor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_handle (SmartObjectDefinitionDataHandle): [Read-Only] Handle allowing bindings to locate the structure in the definition that this descriptor represents.