unreal.SmartObjectDefinitionBindableStructDescriptor¶
- class unreal.SmartObjectDefinitionBindableStructDescriptor¶
Bases:
PropertyBindingBindableStructDescriptorDescriptor for a struct or class that can be a binding source or target. e.g., Parameters, Slot, Slot Data, etc.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectDefinitionBindableStructDescriptor.h
Editor Properties: (see get_editor_property/set_editor_property)
data_handle(SmartObjectDefinitionDataHandle): [Read-Only] Handle allowing bindings to locate the structure in the definition that this descriptor represents.