unreal.SimpleInputCmd¶
- class unreal.SimpleInputCmd(movement_dir=[0.0, 0.0, 0.0], button_pressed=False, legit=False)¶
Bases:
unreal.StructBaseSimple Input Cmd
C++ Source:
Plugin: NetworkPredictionExtras
Module: NetworkPredictionExtras
File: PhysicsSimple.h
Editor Properties: (see get_editor_property/set_editor_property)
button_pressed(bool): [Read-Write] Button Pressedlegit(bool): [Read-Write] Legitmovement_dir(Vector): [Read-Write] Movement Dir: Simple world vector force to be applied