unreal.SequencerModuleScriptingLayer¶
- class unreal.SequencerModuleScriptingLayer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SequencerScriptingLayerSequencer Module Scripting Layer
C++ Source:
Module: Sequencer
File: SequencerModuleScriptingLayer.h
Editor Properties: (see get_editor_property/set_editor_property)
outliner(SequencerOutlinerScriptingObject): [Read-Write]
- get_outliner() SequencerModuleOutlinerScriptingObject¶
Retrieve the outliner
- Return type: