unreal.RuntimeVirtualTextureParameterValue¶
- class unreal.RuntimeVirtualTextureParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1], parameter_value=None)¶
Bases:
unreal.StructBaseEditable runtime virtual texture parameter.
C++ Source:
Module: Engine
File: MaterialInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
parameter_info(MaterialParameterInfo): [Read-Write] Parameter Infoparameter_value(RuntimeVirtualTexture): [Read-Write] Parameter Value
- property parameter_info¶
[Read-Write] Parameter Info
- Type
- property parameter_value¶
[Read-Write] Parameter Value
- Type