unreal.RuntimeGenerationType¶
- class unreal.RuntimeGenerationType¶
Bases:
EnumBaseSupported options for runtime navigation data generation
C++ Source:
Module: NavigationSystem
File: NavigationData.h
- DYNAMIC: RuntimeGenerationType = Ellipsis¶
Fully dynamic, supports geometry changes along with navigation modifiers
- Type:
2
- DYNAMIC_MODIFIERS_ONLY: RuntimeGenerationType = Ellipsis¶
Supports only navigation modifiers updates
- Type:
1
- STATIC: RuntimeGenerationType = Ellipsis¶
No runtime generation, fully static navigation data
- Type:
0