unreal.RuntimeFontSource¶
- class unreal.RuntimeFontSource¶
Bases:
EnumBaseERuntime Font Source
C++ Source:
Module: Engine
File: Font.h
- ASSET: RuntimeFontSource = Ellipsis¶
The runtime composite font data is embedded into this Font asset
- Type:
0
- CORE_STYLE_DEFAULT: RuntimeFontSource = Ellipsis¶
The runtime composite font is taken from FCoreStyle::GetDefaultFont()
- Type:
1