unreal.RivermaxAncStream

class unreal.RivermaxAncStream(interface_address: str = '', stream_address: str = '', port: int = 0, stream_type: RivermaxAncStreamType = Ellipsis)

Bases: RivermaxStream

All settings required to initialize ANC (2110-40) stream.

C++ Source:

  • Plugin: RivermaxMedia

  • Module: RivermaxMedia

  • File: RivermaxMediaOutput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • interface_address (str): [Read-Write] Network card interface to use to send data Wildcards are supported to match against an interface found on the machine 192.*.0.110 192.168.0.1?0 192.168.0.1*

  • port (int32): [Read-Write] Port to use for this output

  • stream_address (str): [Read-Write] Address of the stream. Can be multicast, i.e. 228.1.1.1)

  • stream_type (RivermaxAncStreamType): [Read-Write] Ancillary stream type such as Timecode.

property stream_type: RivermaxAncStreamType

[Read-Write] Ancillary stream type such as Timecode.

Type:

(RivermaxAncStreamType)