unreal.RigVMVariant¶
- class unreal.RigVMVariant(guid: Guid = [], tags: None = [])¶
Bases:
StructBaseRig VMVariant
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMVariant.h
Editor Properties: (see get_editor_property/set_editor_property)
guid(Guid): [Read-Only] Guid which is shared by all variants of the same elementtags(Array[RigVMTag]): [Read-Only] Tags applied to this variant