unreal.RigVMVariant

class unreal.RigVMVariant(guid: Guid = [], tags: None = [])

Bases: StructBase

Rig VMVariant

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMVariant.h

Editor Properties: (see get_editor_property/set_editor_property)

  • guid (Guid): [Read-Only] Guid which is shared by all variants of the same element

  • tags (Array[RigVMTag]): [Read-Only] Tags applied to this variant

property guid: Guid

[Read-Only] Guid which is shared by all variants of the same element

Type:

(Guid)

property tags: None

[Read-Only] Tags applied to this variant

Type:

(Array[RigVMTag])