unreal.RigVMTrait_OverrideVariablesForStruct¶
- class unreal.RigVMTrait_OverrideVariablesForStruct(overrides: None = [], struct: ScriptStruct = Ellipsis)¶
Bases:
RigVMTrait_OverrideVariablesRig VMTrait Override Variables for Struct
C++ Source:
Plugin: UAF
Module: UAF
File: RigVMTrait_OverrideVariables.h
Editor Properties: (see get_editor_property/set_editor_property)
overrides(Array[AnimNextVariableOverrideInfo]): [Read-Write] Cached override datastruct(ScriptStruct): [Read-Only] The asset to use to generate overrides
- property struct: ScriptStruct¶
[Read-Only] The asset to use to generate overrides
- Type: