unreal.RigVMTrait_OverrideVariables

class unreal.RigVMTrait_OverrideVariables(overrides: None = [])

Bases: RigVMTrait

A trait that allows insertion of specific asset/struct variable overrides onto an override variables node

C++ Source:

  • Plugin: UAF

  • Module: UAF

  • File: RigVMTrait_OverrideVariables.h

Editor Properties: (see get_editor_property/set_editor_property)

  • overrides (Array[AnimNextVariableOverrideInfo]): [Read-Write] Cached override data

property overrides: None

[Read-Write] Cached override data

Type:

(Array[AnimNextVariableOverrideInfo])