unreal.RigVMTrait_OverrideVariables¶
- class unreal.RigVMTrait_OverrideVariables(overrides: None = [])¶
Bases:
RigVMTraitA trait that allows insertion of specific asset/struct variable overrides onto an override variables node
C++ Source:
Plugin: UAF
Module: UAF
File: RigVMTrait_OverrideVariables.h
Editor Properties: (see get_editor_property/set_editor_property)
overrides(Array[AnimNextVariableOverrideInfo]): [Read-Write] Cached override data