unreal.RigVMProjectSettings¶
- class unreal.RigVMProjectSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettingsRig VMProject Settings
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
variant_tags(Array[RigVMTag]): [Read-Write]