unreal.RigVMLibraryNode¶
- class unreal.RigVMLibraryNode(outer=None, name='None')¶
Bases:
unreal.RigVMNodeThe Library Node represents a function invocation of a function specified somewhere else. The function can be expressed as a sub-graph (RigVMGroupNode) or as a referenced function (RigVMFunctionNode).
C++ Source:
Module: RigVMDeveloper
File: RigVMLibraryNode.h
- get_contained_graph() RigVMGraph¶
Get Contained Graph
- Return type
- get_library() RigVMFunctionLibrary¶
Get Library
- Return type