unreal.RigVMLink¶
- class unreal.RigVMLink(outer=None, name='None')¶
Bases:
unreal.ObjectThe Link represents a connection between two Pins within a Graph. The Link can be accessed on the Graph itself - or through the URigVMPin::GetLinks() method.
C++ Source:
Module: RigVMDeveloper
File: RigVMLink.h
- get_graph() RigVMGraph¶
Returns the Link’s owning Graph/
- Return type
- get_link_index() int32¶
Returns the current index of this Link within its owning Graph.
- Return type
int32