unreal.RigVMFunction_StringEndsWith¶
- class unreal.RigVMFunction_StringEndsWith(name: str = '', ending: str = '', result: bool = False)¶
Bases:
RigVMFunction_StringBaseTests whether this string ends with given string
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_String.h
Editor Properties: (see get_editor_property/set_editor_property)
ending(str): [Read-Write]name(str): [Read-Write]result(bool): [Read-Write]