unreal.RigVMFunction_StringContains¶
- class unreal.RigVMFunction_StringContains(name: str = '', search: str = '', result: bool = False)¶
Bases:
RigVMFunction_StringBaseReturns true or false if a given name exists in another given name
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_String.h
Editor Properties: (see get_editor_property/set_editor_property)
name(str): [Read-Write]result(bool): [Read-Write]search(str): [Read-Write]