unreal.RigVMFunction_StringEndsWith

class unreal.RigVMFunction_StringEndsWith(name: str = '', ending: str = '', result: bool = False)

Bases: RigVMFunction_StringBase

Tests whether this string ends with given string

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ending (str): [Read-Write] The ending string to look for

  • name (str): [Read-Write] The input string to search within

  • result (bool): [Read-Write] True if the given input string ends with the given ending

property ending: str

[Read-Write] The ending string to look for

Type:

(str)

property name: str

[Read-Write] The input string to search within

Type:

(str)

property result: bool

[Read-Only] True if the given input string ends with the given ending

Type:

(bool)