unreal.RigVMFunction_StringFind

class unreal.RigVMFunction_StringFind(value: str = '', search: str = '', found: bool = False, index: int = 0)

Bases: RigVMFunction_StringBase

Finds a string within another string

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • found (bool): [Read-Write] True if the search string was found in the input string

  • index (int32): [Read-Write] The index of the search string within the input string (or INDEX_NONE)

  • search (str): [Read-Write] The string to search for

  • value (str): [Read-Write] The input string to search within

property found: bool

[Read-Only] True if the search string was found in the input string

Type:

(bool)

property index: int

[Read-Only] The index of the search string within the input string (or INDEX_NONE)

Type:

(int32)

property search: str

[Read-Write] The string to search for

Type:

(str)

property value: str

[Read-Write] The input string to search within

Type:

(str)