unreal.RigVMFunction_NameConcat¶
- class unreal.RigVMFunction_NameConcat(a: Name = 'None', b: Name = 'None', result: Name = 'None')¶
Bases:
RigVMFunction_NameBaseConcatenates two strings together to make a new string
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_Name.h
Editor Properties: (see get_editor_property/set_editor_property)
a(Name): [Read-Write]b(Name): [Read-Write]result(Name): [Read-Write]