unreal.RigVMFunction_MathTransformSelectBool
¶
- class unreal.RigVMFunction_MathTransformSelectBool(condition: bool = False, if_true: Transform = Ellipsis, if_false: Transform = Ellipsis, result: Transform = Ellipsis)¶
Bases:
RigVMFunction_MathTransformBase
Return one of the two values based on the condition
C++ Source:
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
condition
(bool): [Read-Write]if_false
(Transform): [Read-Write]if_true
(Transform): [Read-Write]result
(Transform): [Read-Write]