unreal.RigVMFunction_MathTransformRotateVector¶
- class unreal.RigVMFunction_MathTransformRotateVector(transform: Transform = Ellipsis, vector: Vector = Ellipsis, result: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathTransformBaseRotates a given vector (direction) by the transform
C++ Source:
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Vector): [Read-Write]transform(Transform): [Read-Write]vector(Vector): [Read-Write]