unreal.RigVMFunction_MathTransformMutableBase
¶
- class unreal.RigVMFunction_MathTransformMutableBase(execute_context: RigVMExecuteContext = [])¶
Bases:
RigVMFunction_MathMutableBase
Rig VMFunction Math Transform Mutable Base
C++ Source:
Module: RigVM
File: RigVMFunction_MathTransform.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_context
(RigVMExecuteContext): [Read-Write] * This property is used to chain multiple mutable nodes together