unreal.RigVMFunction_MathQuaternionScaleV2¶
- class unreal.RigVMFunction_MathQuaternionScaleV2(value: Quat = Ellipsis, factor: float = 0.0, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBaseScales a quaternion’s angle
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
factor(float): [Read-Write]result(Quat): [Read-Write]value(Quat): [Read-Write]