unreal.RigVMFunction_MathQuaternionSelectBool¶
- class unreal.RigVMFunction_MathQuaternionSelectBool(condition: bool = False, if_true: Quat = Ellipsis, if_false: Quat = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_MathQuaternionBaseReturn one of the two values based on the condition
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
condition(bool): [Read-Write]if_false(Quat): [Read-Write]if_true(Quat): [Read-Write]result(Quat): [Read-Write]