unreal.RigVMFunction_MathQuaternionEquals¶
- class unreal.RigVMFunction_MathQuaternionEquals(a: Quat = Ellipsis, b: Quat = Ellipsis, result: bool = False)¶
Bases:
RigVMFunction_MathQuaternionBaseReturns true if the value A equals B
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
a(Quat): [Read-Write]b(Quat): [Read-Write]result(bool): [Read-Write]