unreal.RigVMFunction_MathQuaternionDot¶
- class unreal.RigVMFunction_MathQuaternionDot(a: Quat = Ellipsis, b: Quat = Ellipsis, result: float = 0.0)¶
Bases:
RigVMFunction_MathQuaternionBaseReturns the dot product between two quaternions
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
a(Quat): [Read-Write]b(Quat): [Read-Write]result(float): [Read-Write]