unreal.RigVMFunction_DrawDebugNameDimensions

class unreal.RigVMFunction_DrawDebugNameDimensions(name: Name = 'None', settings: DrawDebugStringSettings = Ellipsis, dimensions: Vector = Ellipsis)

Bases: RigVMFunction_DrawDebugLibraryBase

Get the dimensions of a draw debug name. Useful for aligning or centering text.

C++ Source:

  • Plugin: DrawDebugLibrary

  • Module: DrawDebugLibrary

  • File: RigUnit_DrawDebugLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dimensions (Vector): [Read-Write] Output Dimensions

  • name (Name): [Read-Write] Name to draw

  • settings (DrawDebugStringSettings): [Read-Write] String Settings

property dimensions: Vector

[Read-Only] Output Dimensions

Type:

(Vector)

property name: Name

[Read-Write] Name to draw

Type:

(Name)

property settings: DrawDebugStringSettings

[Read-Write] String Settings

Type:

(DrawDebugStringSettings)