unreal.RigVMFunction_DrawDebugNameCenteringOffset

class unreal.RigVMFunction_DrawDebugNameCenteringOffset(name: Name = 'None', settings: DrawDebugStringSettings = Ellipsis, offset: Vector = Ellipsis)

Bases: RigVMFunction_DrawDebugLibraryBase

Get the local offset required to center a draw debug name.

C++ Source:

  • Plugin: DrawDebugLibrary

  • Module: DrawDebugLibrary

  • File: RigUnit_DrawDebugLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name to draw

  • offset (Vector): [Read-Write] Output Offset

  • settings (DrawDebugStringSettings): [Read-Write] String Settings

property name: Name

[Read-Write] Name to draw

Type:

(Name)

property offset: Vector

[Read-Only] Output Offset

Type:

(Vector)

property settings: DrawDebugStringSettings

[Read-Write] String Settings

Type:

(DrawDebugStringSettings)