unreal.RigVMFunction_DeltaFromPreviousVector¶
- class unreal.RigVMFunction_DeltaFromPreviousVector(value: Vector = Ellipsis, delta: Vector = Ellipsis, previous_value: Vector = Ellipsis)¶
Bases:
RigVMFunction_SimBaseComputes the difference from the previous value going through the node
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_DeltaFromPrevious.h
Editor Properties: (see get_editor_property/set_editor_property)
delta(Vector): [Read-Write]previous_value(Vector): [Read-Write]value(Vector): [Read-Write]