unreal.RigVMFunction_DampQuaternion¶
- class unreal.RigVMFunction_DampQuaternion(value: Quat = Ellipsis, target: Quat = Ellipsis, smoothing_time: float = 0.0, result: Quat = Ellipsis)¶
Bases:
RigVMFunction_MathBaseRig VMFunction Damp Quaternion
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_SpringMath.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Quat): [Read-Write]smoothing_time(float): [Read-Write]target(Quat): [Read-Write]value(Quat): [Read-Write]