unreal.RigUnit_StringRight
¶
- class unreal.RigUnit_StringRight(value: str = '', count: int = 0, result: str = '')¶
Bases:
RigUnit_StringBase
Returns the right most characters of a string
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_String.h
Editor Properties: (see get_editor_property/set_editor_property)
count
(int32): [Read-Write] Countresult
(str): [Read-Write] Resultvalue
(str): [Read-Write] Value