unreal.RigUnit_StringSplit

class unreal.RigUnit_StringSplit(value: str = '', separator: str = '', result: Array[str] = [])

Bases: RigUnit_StringBase

Splits a string into multiple sections given a separator

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Array[str]): [Read-Write] Result

  • separator (str): [Read-Write] Separator

  • value (str): [Read-Write] Value

property result: Array[str]

[Read-Only] Result

Type:

(Array[str])

property separator: str

[Read-Write] Separator

Type:

(str)

property value: str

[Read-Write] Value

Type:

(str)