unreal.RigUnit_OwningObject

class unreal.RigUnit_OwningObject(result: Object = Ellipsis)

Bases: RigVMStruct

Rig Unit Owning Object

C++ Source:

  • Plugin: UAFChooser

  • Module: UAFChooser

  • File: RigUnit_OwningObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Object): [Read-Write]

property result: Object

[Read-Only]

Type:

(Object)