unreal.RigUnit_OverrideVariables

class unreal.RigUnit_OverrideVariables(overrides: AnimNextVariableOverridesCollection = [])

Bases: RigUnit_AnimNextBase

Hosts a number of traits that allow overrides of variables for specific assets/structs

C++ Source:

  • Plugin: UAF

  • Module: UAF

  • File: RigUnit_OverrideVariables.h

Editor Properties: (see get_editor_property/set_editor_property)

  • overrides (AnimNextVariableOverridesCollection): [Read-Write] Variable overrides to be applied to subgraphs

property overrides: AnimNextVariableOverridesCollection

[Read-Only] Variable overrides to be applied to subgraphs

Type:

(AnimNextVariableOverridesCollection)