unreal.RigUnit_MultiFABRIK¶
- class unreal.RigUnit_MultiFABRIK¶
Bases:
unreal.RigUnit_HighlevelBaseMutableThe FABRIK solver can solve multi chains within a root using multi effectors the Forward and Backward Reaching Inverse Kinematics algorithm. For now this node supports single effector chains only.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MultiFABRIK.h