unreal.RigUnit_MathVectorSetLength
¶
- class unreal.RigUnit_MathVectorSetLength(value: Vector = Ellipsis, length: float = 0.0, result: Vector = Ellipsis)¶
Bases:
RigUnit_MathVectorBase
Sets the length of a given vector
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathVector.h
Editor Properties: (see get_editor_property/set_editor_property)
length
(float): [Read-Write] Lengthresult
(Vector): [Read-Write] Resultvalue
(Vector): [Read-Write] Value